Frontierspace
Frontier Space is a modification for the game Freelancer. It has been a long term project of mine for the past 24 months. It began as a learning experience, going through the tutorials of the excellent Lancers Reactor fan-site. It has grown more and more and has finally being released in its version 1.0. Its hard to list the amount of changes that has been made. It is massive, even for myself where i know all of the best locations and secrets in the game, it would still take me months to complete. If it is actually possible to be truly completed. Suffice to say there are dozens of new factions, 134 systems, a hidden quest, capital ships throughout, transport and capital ship flyable, a second cargo pod economy for the heavier transports, long range destination specific cargo and long range destroy missions that will tax anybody. There is also a xml start up interface that allows players to choose the multiplayer new player spawn base, starting ship and money. Also, there is the Open single player interface that allows the game to be played as single player again with choices of starting location, ship/loadout and money.
Download
http://www.megaupload.com/?d=FFVXP0IZ
This will include all you need to add the Frontierspace mod onto a clean Freelancer installation.
Broken Oath
Broken Oath was a smaller mod created while I was taking a break from Frontier Space. It was created in around a week and is designed as a server side mod. With the idea being that players who do not have the mod can join a server running it and still enjoy almost all of the features. It is also much harder than the original game. The regions; Kusari, Liberty and Bretonia were set as being of a much lower difficulty level for the original game as part of the single player story. As this mod is not designed for the story, I was able to increase the difficulty throughout and bring Kusari and Bretonia up to Rheinland difficulty levels. Liberty is still the lowest of all as that is where the player normally begins from, but it has still been increased. Even in the lowest difficulty level in the game (New York), the player can still find themselves up against a formidable line up of multiple overlapping abilities and increased computer A. I. There is also capital sized ships throughout the house systems, factions have gained extra ships and the house militaries use the higher level Falcon and Eagle classed ships. There’s quite a few nice touches that players could notice.

